Alvin-vince PH Hacks

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Alvin-vince PH Hacks

Alvin-vince PH Hacks

Latest topics

» Undetected D3D Base 6/9/2012
My Base Wall hack working, NoWeaponChangeDelay not working EmptyThu Sep 06, 2012 7:47 am by alvin-vince

» Undetected DIP Hook
My Base Wall hack working, NoWeaponChangeDelay not working EmptySat Sep 01, 2012 6:07 pm by alvin-vince

» Deleted Cshell => CF still working ?!
My Base Wall hack working, NoWeaponChangeDelay not working EmptySat Aug 25, 2012 11:11 am by alvin-vince

» My Base Wall hack working, NoWeaponChangeDelay not working
My Base Wall hack working, NoWeaponChangeDelay not working EmptyFri Aug 24, 2012 7:35 am by alvin-vince

» Why you make a loob for every hack .. i fixed for you try this >>
My Base Wall hack working, NoWeaponChangeDelay not working EmptyFri Aug 24, 2012 7:33 am by alvin-vince

» -[I]fLuX Undetected CrossFire Base after patch
My Base Wall hack working, NoWeaponChangeDelay not working EmptyFri Aug 24, 2012 7:28 am by alvin-vince

» (My First Hack) Simple Hack for CFPH - With Key And Sound
My Base Wall hack working, NoWeaponChangeDelay not working EmptySun Aug 19, 2012 9:07 am by alvin-vince

» [ New ] Release Glenox Public Cheat v9.2(Alvin-vince)
My Base Wall hack working, NoWeaponChangeDelay not working EmptySun Aug 19, 2012 8:13 am by alvin-vince

» Mamo`s Hack V1.8 | Wallhack + Fast Knife + OHK Knife ++MORE | Original Sound |
My Base Wall hack working, NoWeaponChangeDelay not working EmptyFri Aug 10, 2012 5:30 pm by alvin-vince

Keywords

Latest topics

» Undetected D3D Base 6/9/2012
My Base Wall hack working, NoWeaponChangeDelay not working EmptyThu Sep 06, 2012 7:47 am by alvin-vince

» Undetected DIP Hook
My Base Wall hack working, NoWeaponChangeDelay not working EmptySat Sep 01, 2012 6:07 pm by alvin-vince

» Deleted Cshell => CF still working ?!
My Base Wall hack working, NoWeaponChangeDelay not working EmptySat Aug 25, 2012 11:11 am by alvin-vince

» My Base Wall hack working, NoWeaponChangeDelay not working
My Base Wall hack working, NoWeaponChangeDelay not working EmptyFri Aug 24, 2012 7:35 am by alvin-vince

» Why you make a loob for every hack .. i fixed for you try this >>
My Base Wall hack working, NoWeaponChangeDelay not working EmptyFri Aug 24, 2012 7:33 am by alvin-vince

» -[I]fLuX Undetected CrossFire Base after patch
My Base Wall hack working, NoWeaponChangeDelay not working EmptyFri Aug 24, 2012 7:28 am by alvin-vince

» (My First Hack) Simple Hack for CFPH - With Key And Sound
My Base Wall hack working, NoWeaponChangeDelay not working EmptySun Aug 19, 2012 9:07 am by alvin-vince

» [ New ] Release Glenox Public Cheat v9.2(Alvin-vince)
My Base Wall hack working, NoWeaponChangeDelay not working EmptySun Aug 19, 2012 8:13 am by alvin-vince

» Mamo`s Hack V1.8 | Wallhack + Fast Knife + OHK Knife ++MORE | Original Sound |
My Base Wall hack working, NoWeaponChangeDelay not working EmptyFri Aug 10, 2012 5:30 pm by alvin-vince

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    My Base Wall hack working, NoWeaponChangeDelay not working

    alvin-vince
    alvin-vince
    Admin


    Posts : 58
    Points : 163
    Reputation : 4
    Join date : 28/05/2011

    My Base Wall hack working, NoWeaponChangeDelay not working Empty My Base Wall hack working, NoWeaponChangeDelay not working

    Post  alvin-vince Fri Aug 24, 2012 7:35 am

    Hi Guys, I'm beginner
    I have memory base of @iFlux
    Wall hack working fine
    NoWeaponChangeDelay not working
    Pelase see my code and tell me why it's not working?




    So Why my Offset of Cshell no effect?
    I unpack Cshell and scan it. Why my Offset is wrong?
    I very happy If you give Offset of WeaponMgr, NoReload and NoWeaponChangeDelay

    Thanks Guys

    I found
    - WeaponMgr 0xAE8370
    - NoReload 0x26A4
    - NoChangeWeaponDeplay 0x26A8

    Code:

    #include <Windows.h>
    #include <fstream>
    #define WeaponMgr 0xAE8370 //0xAE8370
    #define NoReload 0x26A4]//0x26A4


    using namespace std;

    #define HookShell (DWORD)GetModuleHandleA("CShell.dll");

    void IfLuX ( void )
    {
    bool wallhack = 1;
    bool noreload = true;
    bool change = true;
    bool knifes = true;
    DWORD CShell = HookShell;
    DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
    while(1)
    {
    //Wall hack is working fine
    while(1)
    {

    /*PDWORD Weapon = (PDWORD)(CShell + 0x?????? ); */
    if (wallhack==1)
    {
    memcpy((VOID*)0x6D067C, "\x00\x00\x00\x00\x00\x00", 6);
    }



    }
    // NoChangeWeaponDeplay is no't working
    while(1)
    {

    if (change)
    {
    if (pWeaponMgr)
    {
    for(int i=0; i<*(WORD*)(CShell+WeaponMgr-0x2); i++) //I'm change i<670 It is not working too
    {

    if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
    *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0x26A8) = 100.0f;
    }
    }
    }
    }



    }


    }
    void Hook ( HINSTANCE hDLL )
    {
    DWORD CShell = HookShell;
    if (CShell==0)
    {
    IfLuX();
    }
    }
    BOOL WINAPI DllMain ( HINSTANCE hDll, DWORD dwReason, LPVOID lpReserved )
    {
    if (dwReason == DLL_PROCESS_ATTACH)
    {
    MessageBoxA(0, "Loaded" ,"Injected", 0);
    DisableThreadLibraryCalls(hDll);
    CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hook, hDll, NULL, NULL);
    }
    return TRUE;
    }




    My Cshell

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