Alvin-vince PH Hacks

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Alvin-vince PH Hacks

Alvin-vince PH Hacks

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    Latest topics

    » Undetected D3D Base 6/9/2012
    Deleted Cshell => CF still working ?! EmptyThu Sep 06, 2012 7:47 am by alvin-vince

    » Undetected DIP Hook
    Deleted Cshell => CF still working ?! EmptySat Sep 01, 2012 6:07 pm by alvin-vince

    » Deleted Cshell => CF still working ?!
    Deleted Cshell => CF still working ?! EmptySat Aug 25, 2012 11:11 am by alvin-vince

    » My Base Wall hack working, NoWeaponChangeDelay not working
    Deleted Cshell => CF still working ?! EmptyFri Aug 24, 2012 7:35 am by alvin-vince

    » Why you make a loob for every hack .. i fixed for you try this >>
    Deleted Cshell => CF still working ?! EmptyFri Aug 24, 2012 7:33 am by alvin-vince

    » -[I]fLuX Undetected CrossFire Base after patch
    Deleted Cshell => CF still working ?! EmptyFri Aug 24, 2012 7:28 am by alvin-vince

    » (My First Hack) Simple Hack for CFPH - With Key And Sound
    Deleted Cshell => CF still working ?! EmptySun Aug 19, 2012 9:07 am by alvin-vince

    » [ New ] Release Glenox Public Cheat v9.2(Alvin-vince)
    Deleted Cshell => CF still working ?! EmptySun Aug 19, 2012 8:13 am by alvin-vince

    » Mamo`s Hack V1.8 | Wallhack + Fast Knife + OHK Knife ++MORE | Original Sound |
    Deleted Cshell => CF still working ?! EmptyFri Aug 10, 2012 5:30 pm by alvin-vince

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    Latest topics

    » Undetected D3D Base 6/9/2012
    Deleted Cshell => CF still working ?! EmptyThu Sep 06, 2012 7:47 am by alvin-vince

    » Undetected DIP Hook
    Deleted Cshell => CF still working ?! EmptySat Sep 01, 2012 6:07 pm by alvin-vince

    » Deleted Cshell => CF still working ?!
    Deleted Cshell => CF still working ?! EmptySat Aug 25, 2012 11:11 am by alvin-vince

    » My Base Wall hack working, NoWeaponChangeDelay not working
    Deleted Cshell => CF still working ?! EmptyFri Aug 24, 2012 7:35 am by alvin-vince

    » Why you make a loob for every hack .. i fixed for you try this >>
    Deleted Cshell => CF still working ?! EmptyFri Aug 24, 2012 7:33 am by alvin-vince

    » -[I]fLuX Undetected CrossFire Base after patch
    Deleted Cshell => CF still working ?! EmptyFri Aug 24, 2012 7:28 am by alvin-vince

    » (My First Hack) Simple Hack for CFPH - With Key And Sound
    Deleted Cshell => CF still working ?! EmptySun Aug 19, 2012 9:07 am by alvin-vince

    » [ New ] Release Glenox Public Cheat v9.2(Alvin-vince)
    Deleted Cshell => CF still working ?! EmptySun Aug 19, 2012 8:13 am by alvin-vince

    » Mamo`s Hack V1.8 | Wallhack + Fast Knife + OHK Knife ++MORE | Original Sound |
    Deleted Cshell => CF still working ?! EmptyFri Aug 10, 2012 5:30 pm by alvin-vince

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      Deleted Cshell => CF still working ?!

      alvin-vince
      alvin-vince
      Admin


      Posts : 58
      Points : 163
      Reputation : 4
      Join date : 28/05/2011

      Deleted Cshell => CF still working ?! Empty Deleted Cshell => CF still working ?!

      Post  alvin-vince Sat Aug 25, 2012 11:11 am

      I fine some offset and addy in Schell and i wirite a base hack for me
      Only wall hack working (Beacause offset wall hack in cf.exe)
      I'm tried to delete Cshell file and CF still working fine.
      So where i can find the offset addy(object.dll, cf.exe, ...) ?

      Thanks for reading

      Code:


      #include <Windows.h>
      #include <fstream>
      #define WeaponMgr 0xAE8414//0xAE8414
      #define NoReload 0x26A4 // 0x2748//
      #define WeaponChangeDelay 0x26A8
      #define BasicPlayerInfo 0xA021F8
      #define Ammo 0x7FC //101374AB 8981 FC070000 MOV DWORD PTR DS:[ECX+7FC
      #define knives (i == 5 || i == 35 || i == 74 || i == 120 || i == 132 || i == 176 || i == 177 || i == 178 || i == 182 || i == 195 || i == 196 || i == 197 || i == 198 || i == 199 || i == 223 || i == 224 || i == 225 || i == 226 || i == 227 || i == 228 || i == 244 || i == 302 || i == 303 || i == 304 || i == 305 || i == 306 || i == 307 || i == 318 || i == 345 || i == 346 || i == 376 || i == 404 || i == 405 || i == 406 || i == 407 || i == 408 || i == 409 || i == 437 || i == 455 || i == 456 || i == 457 || i == 517 || i == 518 || i == 548 || i == 576)

      using namespace std;

      #define HookShell (DWORD)GetModuleHandleA("CShell.dll");

      void IfLuX ( void )
      {

      bool wallhack = 1;
      bool knifes = true;
      bool seeghost=1;
      bool ammo=true;
      bool noreload=true;
      //*(WORD*)(CShell+Offset_WeaponMgr-0x2) Total Weapon


      //DWORD CShell = HookShell;
      DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
      DWORD pWeaponMgr = *(DWORD*)(CShell + WeaponMgr);
      DWORD pBasicPlayerInfo = *(DWORD*)(CShell + BasicPlayerInfo);
      while(1)
      {




      if (wallhack==1)
      {

      memcpy((VOID*)0x6D067C, "\x00\x00\x00\x00\x00\x00", 6);
      }
      if(seeghost==1)
      {
      if(pBasicPlayerInfo){
      *(float*)(pBasicPlayerInfo+ 0x88) = 300.0f;
      *(float*)(pBasicPlayerInfo+ 0x8C) = 300.0f;
      *(float*)(pBasicPlayerInfo+ 0x90) = 300.0f;

      }
      }
      if(ammo)
      {
      if (pWeaponMgr)

      for(int i=0; i<670; i++)
      {
      if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
      *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + 0x7FC) = 990;
      }
      }
      if(noreload)
      {
      if (pWeaponMgr) // Look above if you dont remember what it is ;p
      {

      for(int i=0; i<670 ; i++) // Weapon Loop. 445 = the number of the weapons
      {

      if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) != NULL)
      *(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i))) + 0x26A4) = 100; // 100 is the value for no reload
      }
      }
      }


      }

      }












      void Hook ( HINSTANCE hDLL )
      {
      DWORD CShell = HookShell;
      if (CShell==0)
      {
      IfLuX();
      }
      }
      BOOL WINAPI DllMain ( HINSTANCE hDll, DWORD dwReason, LPVOID lpReserved )
      {
      if (dwReason == DLL_PROCESS_ATTACH)
      {
      MessageBoxA(0, "Loaded" ,"Injected", 0);
      DisableThreadLibraryCalls(hDll);
      CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Hook, hDll, NULL, NULL);
      }
      return TRUE;
      }

        Current date/time is Mon Sep 16, 2024 11:12 pm